A group ride falls apart in the same place every time: the first climb, where the quickest three ride away and everyone else gets home alone. Put the average pace and the distance in your event and cyclists nearby know before they sign up whether they can hold the wheel. The group leaves together and comes back together.
Riding together only works when everyone knows the deal before rolling out: how many kilometres, what average pace, and whether the group waits at the top of the climbs. On SquadUp you write those three things into the ride and cyclists nearby decide with their eyes open. The people who sign up are aiming at your rhythm, and nobody spends the last twenty kilometres alone into a headwind.
Create a game in 30 seconds: date, place, sport, number of spots. Mark it open to nearby players.
People around you who play the same sport see your event in their area.
Your game fills up, teams auto-balance, and everyone pays their share upfront.
Two last-minute drop-outs? Find replacements near you instead of calling it off.
Pick your radius and the sports you care about. You only see games that fit.
Cycling, running, football, basketball… SquadUp shows the pace and the planned distance before anyone signs up, so the group stays a group.
Put the distance, the average pace and the rough amount of climbing in the ride before you publish it. Cyclists in your area read that before signing up, so the group at the start line rides the same rhythm and nobody is left waiting at the top.
Publish the ride with the meeting point, the distance and the average pace you intend to hold. Cyclists in your area who ride at that speed see it and join in one tap, which spares you the ride where half the group waits at every junction.
Yes, the app is free on iOS and Android. A service fee only applies to online payments between participants.
Download SquadUp and find players near you.